Wii Oboro Muramasa Isotope

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For these games to work on Your Wii - You must have it with a special software tool OR a has to be present in your console to bypass copy protection.If you have one of the above you can play games from SD card, DVD-R or USB HD Drive.Full Wii Game Download ISO will be 4.37 GB big, but there are 'scrubbed' versions of the backup with padding space from the DVD removed. Normally they work just as well as the full / unaltered backup, but can save you time ans space when downloading.So a much easier and faster way to get a working backup of your Wii Games is by downloading a ready made Wii ISO from the net and using image burning software to copy it to DVD-R. All in just a couple of easy steps. Home Muramasa: The Demon Blade Wii Game Torrent.Looking into the Details of Muramasa: The Demon BladeBased on some people who have tried to play the game Muramasa: The Demon Blade, it can be considered as a an artwork just like what it is looking at its design.

The game has been developed in such a way that the gamers get to experience a part of role playing and another which is like the usual brawler. However, it is beyond doubt that this is the most creative in terms of visuals, which has been released for Wii. It has become very interesting to play because there seems to be a refreshing scene that suddenly comes around every particular scene. It has been considered such a classic because of the exceptional incorporation of the visuals, audio and also the fun.Its avid fans can still recall what they felt when they saw the game the very first time in action. It went well with the Wii Motion Plus and everyone at that time was still playing the demos of the different games. Each gamer felt glad with the different 3D games as well as motion controls that the game had. Since then every gamer who got the chance to see the game in action dropped whatever they were doing to check out how this game was being played.I remember the first time I saw Muramasa in action.

We had just gotten Wii Motion Plus in the office and we were all playing with the games and demos. Everyone was totally engrossed with these big 3D games and the new motion controls, and former IGN editor Mark Bozon popped in Muramasa. I immediately dropped what I was doing and rolled over to watch him play that for the rest of the night.

Muramasa: The Demon BladeApril 9, 2009September 8, 2009November 27, 2009+,4Playable,See also.Muramasa: The Demon Blade unfolds during feudal Japan's Genroku era, a volatile time marked by warring factions and grave civil unrest under the reign of the evil Shogun Tsunayoshi Tokugawa. Play as two heroes thrust into this treacherous climate as they venture across the dangerous countryside in a race to collect an array of legendary cursed swords before the vile Shogun can reach them. Who will you encounter? Friend of foe? Contents.Emulation Information Controller Map OverlapMuramasa: The Demon Blade is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.Problems Tile EdgesSometimes image tiles seem to be rendered 1px off, leaving small gaps or improperly drawn tile edges.

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This occurs even with 1x Internal Resolution and Anisotropic Filtering / Anti-aliasing off. This is due to various texture interpolation issues and may happen on a real Wii. This may not occur with PAL releases. Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate. TestingThis title has been tested on the environments listed below:Test EntriesRevisionOS VersionCPUGPUResultTester2.0Windows XPAMD Athlon II x2 215 @ 3.45GHzNVIDIA GeForce 7025Complete Momohime story (PAL version).

Most time run at 46-50FPS (Sadly I can't play OdinShere at this speed), in some menu drops to 35FPS. You'll get 5-15 more FPS on 2.0 then on latest revisions ( r7605). Get some very minor texture bugs: catfish (at title screen) and head of broken Buddha statue (at last stage) - have black squares. Game may hanging then fighting numerous enemies - if enable JIT recompiler it seem to hang less oftenr7257Windows 7Intel Core i7-860ATI Radeon HD 5770Perfect 60FPS, no problemsr7257Windows 7Intel Core 2 Solo @ 2.2GHzIntel Mobile 4 seriesPerfect 45FPS, small lagr7478Windows 7Intel Core i7-2600K @ 3.4GHzAMD Radeon HD 6950Runs 100% perfect.r7561Windows 7AMD Phenom II X6 1090T @ 3.2GHzAMD Radeon HD 6950Runs 100% perfect, but some texture problems.r7670Windows 7Intel Core i5-2500K @ 4.1GHzAMD Radeon HD 6850Runs 100%. This revision introduces a strange glitch on the title screen, the main symbol as all blotched up.r7673Linux64AMD Athlon 64 X2 @ 2.6GHzNVIDIA GeForce 8600 GTRuns 100% perfect so far.r7719Windows 7Intel Core 2 Duo @ 3GHzNVIDIA GeForce 8800 GTSome textures should be transparent are black, playing is incompatible (cannot read map etc.) Game itself is running OK3.0-202Windows XPAMD Athlon II X2 250 @ 3.0GHzAMD Radeon HD 4650Significant FPS drops on the main menu, the save menu and some areas of the game with lots of sprites. There there are times were there is a buzzing sound on top of normal game sounds.

Did not happen with my previous revision, r7599.3.0-235Windows 7Intel Core i5-2500K @ 3.3GHzNVIDIA GeForce GTX 560 TiFully playable 60FPS3.0-421Windows 7AMD Athlon II X3 450 @ 3.2GHzAMD Radeon HD 6670Fully playable. Minor glitches such some strips over the end of textures, and fuzzy sound. 60FPS.3.0-645Windows 7AMD FX 8120 @ 3.8GHzATI Radeon HD 6850D3D11, 8xAA & 16xAF, constant 60FPS3.0-710Windows 7Intel Core i7 @ 3.2GHzNVIDIA GeForce GTX 560 TiD3D11 Backend - Constant 60FPS with 4x Internal Resolution, 1xAA, and 4xAF with incredibly few slowdowns3.0-750Windows XP SP3Intel e6400 @ 2.13GHzATI Radeon HD 485060FPS in most areas, some slowdown (50-55FPS) in crowded screens. OpenGL gives 5FPS better than D3D9 on Windows XP. 1x Native, AA off, 1xAF, V-Sync On.3.0-776Linux elementary OSIntel Core i3-330mNVIDIA GeForce GT 330mSometimes slow at random locations.

Oboro Muramasa Wii

Otherwise everything perfect.Windows 8Intel Core i5-2310 @ 2.9GHzNVIDIA GeForce 9800 GTRuns 100% perfect so far.Windows XPPentium 4HT NorthWood @ 3.05GHzATI Radeon HD 3450Looking playable. Complete 1 level.

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Get 55-40% of speed in game. Audio is working OK, no big problems detected.Windows 7Intel Core i5-3570K @ 3.4GHzATI Radeon HD 7850Set Texture Cache Accuracy to 'Fast' and enable Progressive Scan. No other issues to report.Gameplay Videos.